Conversation trees and threaded chats
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
The structure of information pathways in a social communication network
Proceedings of the 14th ACM SIGKDD international conference on Knowledge discovery and data mining
A new cognition-based chat system for avatar agents in virtual space
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
A Realistic Chat Environment for Virtual Avatars in Cyber Space
CW '08 Proceedings of the 2008 International Conference on Cyberworlds
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One of the crucial issues in Internet chat is how to manage the corresponding pairs of questions and answers in a sequence of conversations. This paper addresses the problems of ambiguous dialogue logs, lack of a social interaction network of chat agents, and the rupture of the turn sequence in the plain chat room. Therefore we can resolve the ambiguity in rupturing connections between turns and replies. Also, our system supports a graphical visualization interface for tracking the chat dialogue using Chat Flow Graph(CFG)[Park et al. 2008a]. In this paper, we improve our previous work and construct a social network between avatar agents. Our experiment shows that our system is highly effective in a virtual chat environment.