A cookbook for using the model-view controller user interface paradigm in Smalltalk-80
Journal of Object-Oriented Programming
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
A scene graph based visualization method for representing continuous simulation data
Computers in Industry
Hi-index | 0.00 |
The application of virtual environments to scientific visualization provides the user with an intuitive interface to interact with the data to be analyzed. We present an approach that leverages the utilization of 3D interaction techniques to directly interact with scientific data. First, we propose an abstraction of VR-based interaction by decoupling the low-level interaction groundwork from high-level declarations of interaction behaviors. Second, we describe how recurring interaction patterns in scientific visualizations can be distilled into 3D widgets, exhibiting reusability for diverse participants in the development of interactive visualization. The benefits which follow from this approach are exchangeability of VR-toolkits and devices, faster development cycles and better code maintainability.