Usability: turning technologies into tools
Usability: turning technologies into tools
User-centered technology: a rhetorical theory for computers and other mundane artifacts
User-centered technology: a rhetorical theory for computers and other mundane artifacts
The cathedral and the bazaar: musings on Linux and open source by an accidental revolutionary
The cathedral and the bazaar: musings on Linux and open source by an accidental revolutionary
Open Sources: Voices from the Open Source Revolution
Open Sources: Voices from the Open Source Revolution
Code and Other Laws of Cyberspace
Code and Other Laws of Cyberspace
Just for Fun: The Story of an Accidental Revolutionary
Just for Fun: The Story of an Accidental Revolutionary
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
Perspectives on Free and Open Source Software
Perspectives on Free and Open Source Software
Human-Centered Software Engineering - Integrating Usability in the Development Process (Human-Computer Interaction Series)
The Success of Open Source
From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism
Open sources 2.0
Two Bits: The Cultural Significance of Free Software
Two Bits: The Cultural Significance of Free Software
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The free and open source software (Foss) movement deserves to be placed in an historico-ethical perspective that emphasizes the end user. Such an emphasis is able to enhance and support the Foss movement by arguing the ways it is heir to a tradition of professional ethical idealism and potentially related to important issues in the history of science, technology, and society relations. The focus on software from an end-user's perspective also leads to the concept of program conviviality. From a non-technical perspective, however, software is simply a new example of technology, and the effort to assure that technology is developed in a socially responsible manner has a significant history. The argument thus begins with observations about the history of technology. This leads to critical reflections on the development of professional engineering ethics, and to a discussion of the alternative technology movement. Finally, it concludes by indicating some criteria to consider when imagining the design of convivial software.