Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
Heart rate variability: indicator of user state as an aid to human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toward Machine Emotional Intelligence: Analysis of Affective Physiological State
IEEE Transactions on Pattern Analysis and Machine Intelligence - Graph Algorithms and Computer Vision
Entertainment capture through heart rate activity in physical interactive playgrounds
User Modeling and User-Adapted Interaction
Entertainment modeling through physiology in physical play
International Journal of Human-Computer Studies
Preference learning for cognitive modeling: a case study on entertainment preferences
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Power system database feature selection using a relaxed perceptron paradigm
MICAI'06 Proceedings of the 5th Mexican international conference on Artificial Intelligence
Emerging Cooperation With Minimal Effort: Rewarding Over Mimicking
IEEE Transactions on Evolutionary Computation
Research in interactive drama environments, role-play and story-telling
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
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The influence of multimodal sources of input data to the construction of accurate computational models of user preferences is investigated in this paper. The case study presented explores player entertainment preferences of physical game variants incorporating two data modalities. The main findings of the paper reveal the benefit of multiple modalities of input data for the prediction of preferences and highlight the impact of feature selection on the construction of such models.