Highly dynamic Destination-Sequenced Distance-Vector routing (DSDV) for mobile computers
SIGCOMM '94 Proceedings of the conference on Communications architectures, protocols and applications
A distance routing effect algorithm for mobility (DREAM)
MobiCom '98 Proceedings of the 4th annual ACM/IEEE international conference on Mobile computing and networking
GPSR: greedy perimeter stateless routing for wireless networks
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Routing with guaranteed delivery in ad hoc wireless networks
Wireless Networks
Ad-hoc On-Demand Distance Vector Routing
WMCSA '99 Proceedings of the Second IEEE Workshop on Mobile Computer Systems and Applications
Internal Node and Shortcut Based Routing with Guaranteed Delivery in Wireless Networks
ICDCSW '01 Proceedings of the 21st International Conference on Distributed Computing Systems
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In a mobile ad-hoc network, network topology changes dynamically due to mobility of computers, battery consumption and failure of mobile computers. Until now, many ad-hoc routing protocol tolerating such changes of network topology have been proposed. Here, all data messages are forwarded by all mobile computers included in a message transmission route detected by an ad-hoc routing protocol. No intermediate mobile computers are added and removed other than in route repair and switching. This paper proposes a dynamic modification of a message transmission route for achieving shorter end-to-end transmission delay with less control messages in an ad-hoc network. Here, data messages are retransmitted not by a previous hop mobile computer but by another mobile computer which receives them correctly and is the nearest to a next hop mobile computer. This paper shows a routing protocol and a data message transmission protocol for the dynamic route modification according to the surrogate of retransmission. Performance evaluation is simulation shows that own proposal method achieves reduction of numbers of retransmission i.e., shorter end-to-end transmission delay, especially in a dense ad-hoc network.