G1 interpolation of generally unrestricted cubic Bézier curves
Computer Aided Geometric Design - Special issue: Topics in CAGD
On the G1 continuity of piecewise Be´zier surfaces: a review with new results
Computer-Aided Design - Special Issue: Be´zier Techniques
Visually smooth composite surfaces for an unevenly spaced 3D data array
Computer Aided Geometric Design
Fundamentals of computer aided geometric design
Fundamentals of computer aided geometric design
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interpolating nets of curves by smooth subdivision surfaces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Recursive subdivision of polygonal complexes and its applications in computer-aided geometric design
Computer Aided Geometric Design
Curves and surfaces for CAGD: a practical guide
Curves and surfaces for CAGD: a practical guide
Conversion between triangular and rectangular Bézier patches
Computer Aided Geometric Design - Pierre Bézier
T-spline simplification and local refinement
ACM SIGGRAPH 2004 Papers
High-order approximation of implicit surfaces by G1 triangular spline surfaces
Computer-Aided Design
Local and singularity-free G 1 triangular spline surfaces using a minimum degree scheme
Computing - Geometric Modelling, Dagstuhl 2008
G2 B-spline interpolation to a closed mesh
Computer-Aided Design
G1 Bézier surface generation from given boundary curve network with T-junction
GMP'10 Proceedings of the 6th international conference on Advances in Geometric Modeling and Processing
Constructing G1 Bézier surfaces over a boundary curve network with T-junctions
Computer-Aided Design
Path planning based on dynamic multi-swarm particle swarm optimizer with crossover
ICIC'12 Proceedings of the 8th international conference on Intelligent Computing Theories and Applications
A study of surface reconstruction for 3D mannequins based on feature curves
Computer-Aided Design
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We propose a local method of constructing piecewise G^1 Bezier patches to span an irregular curve network, without modifying the given curves at odd- and 4-valent node points. Topologically irregular regions of the network are approximated by implicit surfaces, which are used to generate split curves, which subdivide the regions into triangular and/or rectangular sub-regions. The subdivided regions are then interpolated with Bezier patches. We analyze various singular cases of the G^1 condition that is to be met by the interpolation and propose a new G^1 continuity condition using linear and quartic scalar weight functions. Using this condition, a curve network can be interpolated without modification at 4-valent nodes with two collinear tangent vectors, even in the presence of singularities. We demonstrate our approach in a ship hull.