Fractal modeling of natural terrain: analysis and surface reconstruction with range data
Graphical Models and Image Processing
Tetrahedral mesh generation by Delaunay refinement
Proceedings of the fourteenth annual symposium on Computational geometry
An approach to the integration of spacial data and systems for a 3D geo-information system
Computers & Geosciences - Special issue on system integration within the geosciences
Design and implementation of an immersive geoscience toolkit (case study)
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A system for reconstructing and visualising three-dimensional objects
Computers & Geosciences
Building solid models from boreholes and user-defined cross-sections
Computers & Geosciences
An Open System for Spatial Information Services
WI-IATW '06 Proceedings of the 2006 IEEE/WIC/ACM international conference on Web Intelligence and Intelligent Agent Technology
Sheet 280-Fossombrone 3D: A study project for a new geological map of Italy in three dimensions
Computers & Geosciences
3D reconstruction of complex geological bodies: Examples from the Alps
Computers & Geosciences
Wire frame: A reliable approach to build sealed engineering geological models
Computers & Geosciences
Development of urban geology information system based on MapGIS
IITA'09 Proceedings of the 3rd international conference on Intelligent information technology application
GSIS: A 3D geological multi-body modeling system from netty cross-sections with topology
Computers & Geosciences
Research of 3D stratum model and cutting algorithm based on DEMs-TEN
AICI'11 Proceedings of the Third international conference on Artificial intelligence and computational intelligence - Volume Part II
3D exploratory analysis of descriptive lithology records using regular expressions
Computers & Geosciences
Tuning stereo image matching with stereo video sequence processing
Proceedings of the 2012 Joint International Conference on Human-Centered Computer Environments
Hi-index | 0.00 |
The existing 3D geological modeling systems rely heavily on large numbers of borehole and cross-section data. However, it is well known that the available geological data are generally sparse and undersampled. In this paper, we propose a stepwise refinement method for 3D modeling with multi-source data integration. The method can naturally simulate geological structures no matter whether the available geological data are sufficient or not. By stepwise refinement on multiple data, the method increases the accuracy of 3D models gradually and effectively. In addition, the mechanisms used in the method for organizing and manipulating information can have an equally important impact upon geologists' thought, the interpretation of geological data, and 3D modeling methodology. A concrete example of using the method to Huai Bei fault and fold belt shows that the method can be applied to broad and complex geological areas.