A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
3-D reconstruction of urban scenes from image sequences
Computer Vision and Image Understanding - Special issue on CAD-based computer vision
International Journal of Computer Vision - 1998 Marr Prize
Maya Programming
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
Modeling and rendering architecture from photographs
Modeling and rendering architecture from photographs
Building a digital model of Michelangelo's Florentine Pieta
IEEE Computer Graphics and Applications
Journal on Computing and Cultural Heritage (JOCCH)
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This article presents a set of theoretical reflections and technical demonstrations that constitute a new methodological base for the architectural surveying and representation using computer graphics techniques. The problem we treated relates to three distinct concerns: the surveying of architectural objects, the construction and the semantic enrichment of their geometrical models, and their handling for the extraction of dimensional information. A hybrid approach to 3D reconstruction is described. This new approach combines range-based modeling and image-based modeling techniques; it integrates the concept of architectural feature-based modeling. To develop this concept set up a first process of extraction and formalization of architectural knowledge based on the analysis of architectural treaties is carried on. Then, the identified features are used to produce a template shape library. Finally the problem of the overall model structure and organization is addressed.