Dynamic batching policies for an on-demand video server
Multimedia Systems
Skyscraper broadcasting: a new broadcasting scheme for metropolitan video-on-demand systems
SIGCOMM '97 Proceedings of the ACM SIGCOMM '97 conference on Applications, technologies, architectures, and protocols for computer communication
Efficient schemes for broadcasting popular videos
Multimedia Systems
A Low Bandwidth Broadcasting Protocol for Video on Demand
IC3N '98 Proceedings of the International Conference on Computer Communications and Networks
Seamless channel transition for the staircase video broadcasting scheme
IEEE/ACM Transactions on Networking (TON)
Broadcasting scheme with low client buffers and bandwidths for video-on-demand applications
Multimedia Tools and Applications
Smooth workload adaptive broadcast
IEEE Transactions on Multimedia
Staircase data broadcasting and receiving scheme for hot video service
IEEE Transactions on Consumer Electronics
Surfing Peer-to-Peer IPTV: Distributed Channel Switching
Euro-Par '09 Proceedings of the 15th International Euro-Par Conference on Parallel Processing
Optimal resource allocation for video communication over distributed systems
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Mobile interactive region-of-interest video streaming with crowd-driven prefetching
IMMPD '11 Proceedings of the 2011 international ACM workshop on Interactive multimedia on mobile and portable devices
OAZE: A network-friendly distributed zapping system for peer-to-peer IPTV
Computer Networks: The International Journal of Computer and Telecommunications Networking
The interleaved video frame distribution for P2P-based VoD system with VCR functionality
Computer Networks: The International Journal of Computer and Telecommunications Networking
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It has been well recognized as an efficient approach for broadcasting popular videos by partitioning a video data stream into multiple segments and launching each segment through an individual channel simultaneously and periodically. Based on the design premises, some recent studies, including skyscraper broadcasting (SkB), client-centric approach (CCA), greedy disk-conserving broadcasting (GDB), and reverse fast broadcasting (RFB) schemes, etc., have been reported. To study the client segment downloading process, this paper first introduces an applicable sequence-based broadcasting model that can be used to minimize the required buffer size. By extending RFB, this paper further proposes a reverse sequence-based broadcasting model, which can generally improve the existing schemes such as SkB, CCA, GDB, and FB in terms of the relaxed client buffer size. To have a deeper understanding on the proposed reverse model, the upper bound of the client buffer requirement is obtained through a comprehensive analysis, which is proved to be much smaller than the conventional sequence model by 25% to 50%. Based on the proposed reverse model, a reverse sequence-based broadcasting scheme is developed for achieving smaller delay than CCA and GDB.