On utilization of the grid computing technology for video conversion and 3D rendering

  • Authors:
  • Chao-Tung Yang;Wen-Chung Shih;Ching-Hsien Hsu

  • Affiliations:
  • High Performance Computing Laboratory, Department of Computer Science, Tunghai University, Taichung 40704, Taiwan, ROC;Department of Information Science and Applications, Asia University, Taichung 41354, Taiwan, ROC;Department of Computer Science and Information Engineering, Chung Hua University, Hsinchu 30012, Taiwan, ROC

  • Venue:
  • Computer Standards & Interfaces
  • Year:
  • 2010

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Abstract

In this paper, we investigate the recent popular computing technique called grid computing, and use video conversion and 3D rendering applications to demonstrate this technology's effectiveness and high performance. We also report on developing a resource broker called Phantom that runs on our grid computing testbed and whose main function is querying nodes in grid computing environments and showing their system information to aid in selecting the best nodes for job assignments to have the jobs executed in the least amount of time.