Analysis patterns: reusable objects models
Analysis patterns: reusable objects models
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We discuss a design solution for a learning environment for students of object-oriented modeling. An overall goal in this work has been to ensure a design that is well grounded both theoretically and empirically. The design of the tools relate to central issues in cognitive apprenticeship and situated learning. Theoretical and practical design considerations are presented for each of the learning environment and results from empirical studies are discussed.