Journal of the ACM (JACM)
Empirical explorations of the logic theory machine: a case study in heuristic
IRE-AIEE-ACM '57 (Western) Papers presented at the February 26-28, 1957, western joint computer conference: Techniques for reliability
Programming the logic theory machine
IRE-AIEE-ACM '57 (Western) Papers presented at the February 26-28, 1957, western joint computer conference: Techniques for reliability
A command structure for complex information processing
IRE-ACM-AIEE '58 (Western) Proceedings of the May 6-8, 1958, western joint computer conference: contrasts in computers
A chess playing program for the IBM 704
IRE-ACM-AIEE '58 (Western) Proceedings of the May 6-8, 1958, western joint computer conference: contrasts in computers
Some reflections on early history
A history of personal workstations
Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi
CG '00 Revised Papers from the Second International Conference on Computers and Games
Computational Discovery of Scientific Knowledge
Computational Discovery of Scientific Knowledge
Empirical Exploration of the Performance of the Alpha Beta Tree-Searching Heuristic
IEEE Transactions on Computers
Challenge problems for artificial intelligence
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 2
PPSN'10 Proceedings of the 11th international conference on Parallel problem solving from nature: Part II
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This paper traces the development of digital computer programs that play chess. The work of Shannon, Turing, the Los Alamos group, Bernstein, and the authors is treated in turn. The efforts to program chess provide an indication of current progress in understanding and constructing complex and intelligent mechanisms.