Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
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This paper proposes a new solid-shape modeling system based on a lusterware-image illustration. This system mimics the wood-sculpture technique, and the user creates an object as if the user were carving the object directly out of the illustration.