Direct spherical parameterization of 3D triangular meshes using local flattening operations
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
A complete framework for 3D mesh morphing
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
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Based on spherical parameterization, we in this paper present an algorithm to naturally morph a mesh model to another. Our algorithm first adjusts poses of both the models to align them in 3D space. Then, the two normalized models are parameterized onto a common spherical parametrical domain. Subsequently, the algorithm matches a group of given features of the models on spherical domain via a re-parameterizing procedure. As a result, the correspondence of two models' vertices are obtained. Finally, our algorithm interpolates original coordinates of the source model to their corresponding coordinates on the target model to create morphing.