Embodied Tour Guide in an Interactive Virtual Art Gallery
CW '03 Proceedings of the 2003 International Conference on Cyberworlds
Taking clues from the world outside: navigating interactive panoramas
Personal and Ubiquitous Computing
Sonic panoramas: experiments with interactive landscape image sonification
Proceedings of the 2005 international conference on Augmented tele-existence
Virtual observers in a mobile surveillance system
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Modeling the World from Internet Photo Collections
International Journal of Computer Vision
Discovering panoramas in web videos
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Personal and Ubiquitous Computing
Virtual reality training applications for the mining industry
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
A system for real-time panorama generation and display in tele-immersive applications
IEEE Transactions on Multimedia
Region of interest extraction and virtual camera control based on panoramic video capturing
IEEE Transactions on Multimedia
A meta-analysis of the training effectiveness of virtual reality surgical simulators
IEEE Transactions on Information Technology in Biomedicine
Developing conceptual model of virtual museum environment based on user interaction issues
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part II
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The high demand to improve the quality of the presentation in the knowledge sharing field is to compete with rapidly growing technology. The needs for development of technology based learning and training lead to an idea to develop an Oil and Gas Plant Virtual Environment (OGPVE) for the benefit of our future. Panoramic Virtual Reality learning based environment is essential in order to help educators overcome the limitations in traditional technical writing lesson. Virtual reality will help users to understand better by providing the simulations of real-world and hard to reach environment with high degree of realistic experience and interactivity. Thus, in order to create a courseware which will achieve the objective, accurate images of intended scenarios must be acquired. The panorama shows the OGPVE and helps to generate ideas to users on what they have learnt. This paper discusses part of the development in panoramic virtual reality. The important phases for developing successful panoramic image are image acquisition and image stitching or mosaicing. In this paper, the combination of wide field-of-view (FOV) and close up image used in this panoramic development are also discussed.