Privacy-preserving data mining
SIGMOD '00 Proceedings of the 2000 ACM SIGMOD international conference on Management of data
FOCS '95 Proceedings of the 36th Annual Symposium on Foundations of Computer Science
Efficient secure aggregation in VANETs
Proceedings of the 3rd international workshop on Vehicular ad hoc networks
Algorithmic Game Theory
Privacy homomorphisms for social networks with private relationships
Computer Networks: The International Journal of Computer and Telecommunications Networking
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
Private Relationships in Social Networks
ICDEW '07 Proceedings of the 2007 IEEE 23rd International Conference on Data Engineering Workshop
User-private information retrieval based on a peer-to-peer community
Data & Knowledge Engineering
A three-dimensional conceptual framework for database privacy
SDM'07 Proceedings of the 4th VLDB conference on Secure data management
IEEE Spectrum
Coprivacy: towards a theory of sustainable privacy
PSD'10 Proceedings of the 2010 international conference on Privacy in statistical databases
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Privacy preservation in the information society is in many respects parallel to environment preservation in the physical world. In this way, "green ICT services" are those achieving functionality and security with minimum invasion of the privacy of individuals, where such an invasion can be regarded as a kind of pollution as harmful in the long run to their moral welfare as physical pollution is to their physical welfare. Depending on the type of service, individuals can be users, data owners or respondents having supplied data. We show that the conflict between functionality, security and privacy can be viewed as a game between several players whose interests differ. If the game is properly formulated, its equilibria can lead to protocols conciliating the functionality, security and privacy interests of all players.