Wikinomics: How Mass Collaboration Changes Everything
Wikinomics: How Mass Collaboration Changes Everything
Understanding UI Integration: A Survey of Problems, Technologies, and Opportunities
IEEE Internet Computing
Restful web services vs. "big"' web services: making the right architectural decision
Proceedings of the 17th international conference on World Wide Web
A Domain-Specific Language for Web APIs and Services Mashups
ICSOC '07 Proceedings of the 5th international conference on Service-Oriented Computing
Composing RESTful Services and Collaborative Workflows: A Lightweight Approach
IEEE Internet Computing
Enterprise Mashups: Design Principles towards the Long Tail of User Needs
SCC '08 Proceedings of the 2008 IEEE International Conference on Services Computing - Volume 2
Market Overview of Enterprise Mashup Tools
ICSOC '08 Proceedings of the 6th International Conference on Service-Oriented Computing
Proceedings of the 10th International Conference on Information Integration and Web-based Applications & Services
ICWS '09 Proceedings of the 2009 IEEE International Conference on Web Services
SAP Research RoofTop Marketplace: Putting a Face on Service-Oriented Architectures
SERVICES '09 Proceedings of the 2009 Congress on Services - I
Towards ontology matching for intelligent gadgets
ICSOC/ServiceWave'09 Proceedings of the 2009 international conference on Service-oriented computing
On development practices for end users
Search computing
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The transfer of the mashup paradigm in corporate environments needs additional capabilities beyond those typically associated with consumer mashups. In this paper, we present the architecture of the FAST platform which allows creating enterprise-class and multi-channel visual building blocks (so called gadgets) in an ad-hoc manner. The design of complex enterprise-class gadgets is supported by an integrated semantic concept which hides the complexity from the actual users. The architectural components of the platform, a technical life cycle model for enterprise mashups, and the FAST gadget ontology are presented. By means of a cross-organizational real-world scenario from the marketing/ promotion event area, we demonstrate the value and potential of the FAST platform.