Elements of information theory
Elements of information theory
A note on the confinement problem
Communications of the ACM
Using puzzles in teaching algorithms
SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
Puzzles and games: addressing different learning styles in teaching operating systems concepts
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
A Mathematical Theory of Communication
A Mathematical Theory of Communication
Elaborating heuristic reasoning and rigor with mathematical games
ACM SIGCSE Bulletin
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We developed a set of didactic games and activities that can be used to illustrate and teach various concepts from Information Theory. For each of the games and activities we list the topics it covers, give its rules and related information, describe our practical experiences and give an overview of its scientific background. We also discuss the proper ways to integrate these games into the knowledge acquisition process.