Immersive Mixed Media Augmented Reality Applications and Technology

  • Authors:
  • Volker Kuchelmeister;Jeffrey Shaw;Matthew Mcginity;Dennis Favero;Ardrian Hardjono

  • Affiliations:
  • iCinema Centre for Interactive Cinema Research, UNSW University of New South Wales Sydney,;iCinema Centre for Interactive Cinema Research, UNSW University of New South Wales Sydney,;iCinema Centre for Interactive Cinema Research, UNSW University of New South Wales Sydney,;iCinema Centre for Interactive Cinema Research, UNSW University of New South Wales Sydney,;iCinema Centre for Interactive Cinema Research, UNSW University of New South Wales Sydney,

  • Venue:
  • PCM '09 Proceedings of the 10th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
  • Year:
  • 2009

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Abstract

In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome and multi-layered narrative strategies and applications for educational and entertainment use. This system differs in two ways from other AR frameworks. It operates in non real-time, by employing 360潞 video recording instead of a live camera feed and it uses immersive projection technology, a 180潞 dome surface as a display environment. Not being constrained by the requirements of a real-time system, the proposed framework can use high-resolution imagery and immersive display technology to deliver an engaging and true to life experience for the user.