Modeling reality with simulation games for a cooperative learning
Proceedings of the 32nd conference on Winter simulation
Dynamic Generation of Intelligent Multimedia Presentations through Semantic Inferencing
ECDL '02 Proceedings of the 6th European Conference on Research and Advanced Technology for Digital Libraries
ITS '00 Proceedings of the 5th International Conference on Intelligent Tutoring Systems
Kana no senshi (kana warrior): a new interface for learning Japanese characters
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Joyce: A Multi-Player Game on One-on-One Digital Classroom Environment for Practicing Fractions
ICALT '05 Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies
Constructing learning objects for adaptive assessments
WBED'07 Proceedings of the sixth conference on IASTED International Conference Web-Based Education - Volume 2
An Intelligent Universal Virtual Laboratory (UVL)
IEEE Transactions on Education
Learning Respiratory System Function in BME Studies by Means of a Virtual Laboratory: RespiLab
IEEE Transactions on Education
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Perceptually inspired curriculum using multimedia content connects students to subject matter and deepens their understanding of abstract concepts. This approach has become increasingly attractive in education. Multimedia content can arouse user engagement through interactivity and immersion, and thus inspire a student to learn. Differing from multiple-choice, multimedia items require diverse screen layouts. Non-standard templates bring challenges to teachers, who either do not have the programming skills or cannot afford the time outside their primary duties to study complex templates. Inflexibility in item creation may cause hesitation in adopting new technologies. In order to support a smooth transition from conventional to multimedia item creation, we introduce a Multimedia Item Generator (MIG) for educators. Portability, reusability, scalability and interoperability are the characteristics of MIG. In this paper, we describe the design and implementation, and present our future plan.