Solution of the knight's Hamiltonian path problem on chessboards
Discrete Applied Mathematics
An efficient algorithm for the knight's tour problem
Discrete Applied Mathematics
Generalized knight's tour on 3D chessboards
Discrete Applied Mathematics
Multi-fault aware parallel localization protocol for backbone network with many constraints
Photonic Network Communications
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The knight's tour problem is an ancient puzzle whose goal is to find out how to construct a series of legal moves made by a knight so that it visits every square of a chessboard exactly once. In previous works, researchers have partially solved this problem by offering algorithms for subsets of chessboards. For example, among prior studies, Parberry proposed a divided-and-conquer algorithm that can build a closed knight's tour on an nxn, an nx(n+1) or an nx(n+2) chessboard in O(n^2) (i.e., linear in area) time on a sequential processor. In this paper we completely solve this problem by presenting new methods that can construct a closed knight's tour or an open knight's tour on an arbitrary nxm chessboard if such a solution exists. Our algorithms also run in linear time (O(nm)) on a sequential processor.