An automata-theoretic approach to linear temporal logic
Proceedings of the VIII Banff Higher order workshop conference on Logics for concurrency : structure versus automata: structure versus automata
Checking that finite state concurrent programs satisfy their linear specification
POPL '85 Proceedings of the 12th ACM SIGACT-SIGPLAN symposium on Principles of programming languages
Journal of the ACM (JACM)
A Tableau System for Linear-TIME Temporal Logic
TACAS '97 Proceedings of the Third International Workshop on Tools and Algorithms for Construction and Analysis of Systems
Another Look at LTL Model Checking
CAV '94 Proceedings of the 6th International Conference on Computer Aided Verification
Efficient On-the-Fly Model Checking for CTL
LICS '95 Proceedings of the 10th Annual IEEE Symposium on Logic in Computer Science
Deterministic simulation of non-deterministic turing machines (Detailed Abstract)
STOC '69 Proceedings of the first annual ACM symposium on Theory of computing
Focus Games for Satisfiability and Completeness of Temporal Logic
LICS '01 Proceedings of the 16th Annual IEEE Symposium on Logic in Computer Science
The temporal logic of programs
SFCS '77 Proceedings of the 18th Annual Symposium on Foundations of Computer Science
Reasoning about infinite computation paths
SFCS '83 Proceedings of the 24th Annual Symposium on Foundations of Computer Science
A resolution method for temporal logic
IJCAI'91 Proceedings of the 12th international joint conference on Artificial intelligence - Volume 1
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Focus games have been shown to yield game-theoretical characterisations for the satisfiability and the model checking problem for various temporal logics. One of the players is given a tool - the focus - that enables him to show the regeneration of temporal operators characterised as least or greatest fixpoints. His strategy usually is build upon a priority list of formulas and, thus, is not positional. This paper defines foci games for satisfiability of LTL formulas. Strategies in these games are trivially positional since they parallelise all of the focus player's choices, thus resulting in a 1-player game in effect. The games are shown to be correct and to yield smaller (counter-)models than the focus games. Finally, foci games for model checking LTL are defined as well.