Evolving robot behavior via interactive evolutionary computation: from real-world to simulation
Proceedings of the 2001 ACM symposium on Applied computing
Multiobjective evolutionary algorithm for the optimization of noisy combustion processes
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
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A user's attention in interactive evolutionary computation(IEC) is an important issue. The methods to learn the user's attention knowledge in IEC are studied in this paper. Firstly, the definition of the user's attention is given. Secondly, the user's attention on gene sense unit and some related theorems are given. Based on these theorems, the methods to learn the user's attention knowledge are presented. Thirdly, a new method to improve the performance of IEC based on the user's attention knowledge is given. The experiments validate the efficiency of the methods. The study on the user's attention in IEC establishes a necessary foundation for reducing users' fatigue in IEC.