Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Universal approximation using radial-basis-function networks
Neural Computation
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Automatic reconstruction of surfaces and scalar fields from 3D scans
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Modelling with implicit surfaces that interpolate
ACM Transactions on Graphics (TOG)
Surface reconstruction using umbrella filters
Computational Geometry: Theory and Applications - Special issue on: Sixteenth European Workshop on Computational Geometry (EUROCG-2000)
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
A two-dimensional interpolation function for irregularly-spaced data
ACM '68 Proceedings of the 1968 23rd ACM national conference
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
SMI '01 Proceedings of the International Conference on Shape Modeling & Applications
Multi-Scale Reconstruction of Implicit Surfaces with Attributes from Large Unorganized Point Sets
SMI '04 Proceedings of the Shape Modeling International 2004
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Multilevel streaming for out-of-core surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
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We propose a new method for surface reconstruction from scattered point set based on least square radial basis function network in this paper. The RBF network is trained by fewer samples and we can get the weights of this network. Then an implicit continuous function is constructed to represent a 3D model. In this method, a binary tree is used to efficiently traversal the data set. Our scheme can overcome the numerical ill-conditioning of coefficient matrix and over-fitting problem. Some examples are presented to show the effectiveness of out algorithm in 2D and 3D cases. The numerical experiment shows high efficiency and satisfactory visual quality.