GameFlow: a model for evaluating player enjoyment in games
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Physical activity motivating games: you can play, mate!
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
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The addictive nature of game playing contributes to an increasingly sedentary lifestyle. In this demonstration we showcase PLAY, MATE!, a novel mixed reality game design that motivates players to perform physical activity as part of playing. According to the PLAY, MATE! design, players gain virtual game rewards in return for the real physical activity they perform. We demonstrate the application of the PLAY, MATE! design to an open source game and allow participants to experience physical activity motivating games in person.