Isn't it great?: you can PLAY, MATE!

  • Authors:
  • Shlomo Berkovsky;Mac Coombe;Jill Freyne;Dipak Bhandari

  • Affiliations:
  • CSIRO, Hobart, Australia;CSIRO, Hobart, Australia;CSIRO, Hobart, Australia;CSIRO, Hobart, Australia

  • Venue:
  • Proceedings of the 15th international conference on Intelligent user interfaces
  • Year:
  • 2010

Quantified Score

Hi-index 0.00

Visualization

Abstract

The addictive nature of game playing contributes to an increasingly sedentary lifestyle. In this demonstration we showcase PLAY, MATE!, a novel mixed reality game design that motivates players to perform physical activity as part of playing. According to the PLAY, MATE! design, players gain virtual game rewards in return for the real physical activity they perform. We demonstrate the application of the PLAY, MATE! design to an open source game and allow participants to experience physical activity motivating games in person.