Scheduling Parallel Cloud Computing Services: An Evolutional Game

  • Authors:
  • Guiyi Wei;Athanasios V. Vasilakos;Naixue Xiong

  • Affiliations:
  • -;-;-

  • Venue:
  • ICISE '09 Proceedings of the 2009 First IEEE International Conference on Information Science and Engineering
  • Year:
  • 2009

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Abstract

Cloud computing is a natural evolution for data and compute centers with automated systems management, workload balancing, and virtualization technologies. Cloud-based services integrate globally distributed resources into seamless computing platforms. In an open cloud computing framework, scheduling tasks with guaranteeing QoS constrains presents a challenging technical problem. This paper presents a game theoretic method to schedule dependent computational cloud computing services with time and cost constrained. An evolutionary mechanism is designed to fairly and approximately solve the NP-hard scheduling problem.