Haptic virtual reality for blind computer users
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
Auditory browser for blind and visually impaired users
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Considerations for the design of exergames
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Blind hero: enabling guitar hero for the visually impaired
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
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Exergames are video games that use physical activity as input and which have potential to change sedentary lifestyles and improve associated health problems such as obesity. However, exergames are generally difficult for the visually impaired to play. In this research, we describe a method of interacting with exergames for visually impaired players.