Profiles as Conversation: Networked Identity Performance on Friendster
HICSS '06 Proceedings of the 39th Annual Hawaii International Conference on System Sciences - Volume 03
We Learn as We Go: What Five Years Playing with Virtual Worlds has Taught Us
International Journal of Virtual and Personal Learning Environments
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In this paper we present the technical obstacles encountered by a project team seeking to embed virtual world-based activities in a government high school. In doing so we outline a number of broader issues connected with working with proprietary technologies, access and equity, working with IT bureaucracies and systems, and engaging disadvantaged young people.