Cooperative learning techniques in CS1: design and experimental evaluation
Proceedings of the 36th SIGCSE technical symposium on Computer science education
Active and cooperative learning: tips and tricks (part I)
ACM SIGCSE Bulletin
Techniques for active learning in CS courses
Journal of Computing Sciences in Colleges
Active and cooperative learning: more tips and tricks (part II)
ACM SIGCSE Bulletin
A systematic approach to active and cooperative learning in CS1 and its effects on CS2
Proceedings of the 37th SIGCSE technical symposium on Computer science education
Proceedings of the 37th SIGCSE technical symposium on Computer science education
Active and cooperative learning: further tips and tricks (part 3)
ACM SIGCSE Bulletin
Active and cooperative learning: final tips and tricks (part IV)
ITiCSE-WGR '06 Working group reports on ITiCSE on Innovation and technology in computer science education
Active learning sheets for a beginner's course on reasoning about imperative programs
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Treisman workshops and student performance in CS
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Interactive visualization for the active learning classroom
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Student-generated active-learning exercises
Proceedings of the 40th ACM technical symposium on Computer science education
Process oriented guided inquiry learning (POGIL) for computer science
Proceedings of the 43rd ACM technical symposium on Computer Science Education
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We report on our experiences with transforming CS 3 to an active-learning format. We have now had three separate instructors at our institution begin to integrate active learning into the course. Their approaches to integrating active learning and their experiences with it were quite different. We describe the various approaches of the instructors to the transition, provide synopses of the most effective active-learning exercises that were used, and summarize the lessons learned from these experiences. We expect that this information will be useful to anyone that desires to incorporate active learning into his or her CS 3 or similar course.