Theory As a Case of Design: Lessons for Design from the Philosophy of Science

  • Authors:
  • Allen S. Lee;Jeffrey V. Nickerson

  • Affiliations:
  • -;-

  • Venue:
  • HICSS '10 Proceedings of the 2010 43rd Hawaii International Conference on System Sciences
  • Year:
  • 2010

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Abstract

Theories and designs are similar. Because they are similar, design researchers in information systems can learn much from the philosophy of science. Neither large data sets nor papers that generate and statistically test theory are necessary for the publication of contributions to the field. Moreover, the philosophy of pragmatism provides a more solid base than logical positivism from which to launch research about design. Future researchers may focus on two potentially fruitful issues: how designers evaluate a design prior to implementation, and how the automation of design in closed loop systems affect our understanding of both creativity and technology.