Theory and technology for computational narrative: an approach to generative and interactive narrative with bases in algebraic semiotics and cognitive linguistics
An introduction to algebraic semiotics, with application to user interface design
Computation for metaphors, analogy, and agents
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This paper presents Generative Visual Renku (GVR), a new genre of visual interactive/generative art form inspired by Japanese renku poetry and generative contemporary art. GRIOT, a system for composing generative and interactive multimedia discourse, is used to semantically constrain generated output both visually and conceptually. GVR utilizes GRIOT to implement constraints for visual composition, revealing new technical and aesthetic challenges. Since modular animated graphical systems are ubiquitous in computing culture, ranging from avatars to GUIs, GVR works pose a contribution to a breadth of HCI research and to the development of new theory and technology for integrating AI and the arts.