ACM Transactions on Graphics (TOG)
SUIT: the Pascal of user interface toolkits
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
An evaluation of earcons for use in auditory human-computer interfaces
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
ENO: synthesizing structured sound spaces
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A generic platform for addressing the multimodal challenge
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Developing dual user interfaces for integrating blind and sighted users: the HOMER UIMS
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
PAC: AN OBJECT ORIENTED MODEL FOR IMPLEMENTING USER INTERFACES
ACM SIGCHI Bulletin
Earcons and icons: their structure and common design principles
Human-Computer Interaction
Making progress with sounds - the design & evaluation of an audio progress bar
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Abstract User Interfaces: A Model and Notation to Support Plasticity in Interactive Systems
DSV-IS '01 Proceedings of the 8th International Workshop on Interactive Systems: Design, Specification, and Verification-Revised Papers
From the workstation to the mobile phone: multi-target interface design
IHM 2003 Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine
A framework for the intelligent multimodal presentation of information
Signal Processing - Special section: Multimodal human-computer interfaces
Malai: un modèle conceptuel d'interaction pour les systèmes interactifs
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
The COMETs inspector: towards run time plasticity control based on a semantic network
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Improving modularity and usability of interactive systems with Malai
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Extending UsiXML to support user-aware interfaces
HCSE'10 Proceedings of the Third international conference on Human-centred software engineering
Towards a new generation of widgets for supporting software plasticity: the ”comet”
EHCI-DSVIS'04 Proceedings of the 2004 international conference on Engineering Human Computer Interaction and Interactive Systems
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Most human-computer interfaces are designed to run on a static platform (e.g. a workstation with a monitor) in a static environment (e.g. an office). However, with mobile devices becoming ubiquitous and capable of running applications similar to those found on static devices, it is no longer valid to design static interfaces. This paper describes a user-interface architecture which allows interactors to be flexible about the way they are presented. This flexibility is defined by the different input and output mechanisms used. An interactor may use different mechanisms depending upon their suitability in the current context, user preference and the resources available for presentation using that mechanism.