Goal-directed requirements acquisition
6IWSSD Selected Papers of the Sixth International Workshop on Software Specification and Design
Understanding “why” in software process modelling, analysis, and design
ICSE '94 Proceedings of the 16th international conference on Software engineering
A knowledge level software engineering methodology for agent oriented programming
Proceedings of the fifth international conference on Autonomous agents
The tropos software development methodology: processes, models and diagrams
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Exploring Alternatives During Requirements Analysis
IEEE Software
AOSE '01 Revised Papers and Invited Contributions from the Second International Workshop on Agent-Oriented Software Engineering II
Knowledge Level Software Engineering
ATAL '01 Revised Papers from the 8th International Workshop on Intelligent Agents VIII
Agent-Oriented Modelling: Software versus the World
AOSE '01 Revised Papers and Invited Contributions from the Second International Workshop on Agent-Oriented Software Engineering II
Modeling Early Requirements in Tropos: A Transformation Based Approach
AOSE '01 Revised Papers and Invited Contributions from the Second International Workshop on Agent-Oriented Software Engineering II
Model Checking Early Requirements Specifications in Tropos
RE '01 Proceedings of the Fifth IEEE International Symposium on Requirements Engineering
Modelling strategic relationships for process reengineering
Modelling strategic relationships for process reengineering
Designing SVG Web Graphics
Consistency preserving co-evolution of formal specifications and agent-oriented conceptual models
Information and Software Technology
Patterns for modelling agent systems with tropos
Software Engineering for Multi-Agent Systems IV
Engineering of requirements for a distributed teleteaching system: a conceptual graph-based approach
ACM SIGSOFT Software Engineering Notes
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As result of the process of evolution driven by the law of synergy, emergence endows the dynamics of composite systems with properties unidentifiable in their individual parts. The phenomenon of emergence involves: -- self-organization of the dynamical systems such that the synergetic effects can occur; -- interaction with other systems from which the synergetic properties can evolve in a new context. Multi-agent Systems enable cloning of real-life systems into autonomous software entities with a 'life' of their own in the dynamic information environment offered by today's Cyberspace. After introducing the concept of Holonic Enterprise (HE) as a paradigm for the networked world that enables virtual representation of real-life organizations as multi-agent systems I will present a fuzzy-evolutionary approach which mimics emergence in Cyberspace as follows: -- it induces self-organizing properties by minimizing the entropy measuring the information spread across the virtual system/organization such that equilibrium is reached in an optimal interaction between the system's parts to reach the system's objectives most efficiently; -- it enables system's evolution into a better one by enabling interaction with external systems found via genetic search strategies (mimicking mating with most fit partners in natural evolution) such that the new system's optimal organizational structure (reached by minimizing the entropy) is better then the one before evolution. The holonic enterprise paradigm provides a framework for information and resource management in global virtual organizations by modeling enterprise entities as software agents linked through the internet. Applying the proposed fuzzy-evolutionary approach to the virtual societies 'living' on the dynamic Web endows them with behavioral properties characteristic to natural systems. In this parallel universe of information, enterprises enabled with the proposed emergence mechanism can evolve towards better and better structures while at the same time self-organizing their resources to optimally accomplish the desired objectives.