Overcoming the Lack of Screen Space on Mobile Computers
Personal and Ubiquitous Computing
A conceptual framework for developing adaptive multimodal applications
Proceedings of the 11th international conference on Intelligent user interfaces
Auditory icons: using sound in computer interfaces
Human-Computer Interaction
Earcons and icons: their structure and common design principles
Human-Computer Interaction
When You Can't Read It, Listen to It! An Audio-Visual Interface for Book Reading
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Hi-index | 0.00 |
This paper presents the results of a study comparing the use of auditory icons, earcons and speech in an audio only interface for a digital talking book player. The different techniques were evaluated according to the identification errors made, and subjective measures of understandability, intrusiveness and pleasurability. Results suggest the use of auditory icons combined with speech whenever necessary, in detriment to the use of earcons, for applications sharing the characteristics of digital talking book players.