A feasibility study of sixth sense computing scenarios in a wearable community

  • Authors:
  • Seunghwan Lee;Hojin Kim;Sumi Yun;Geehyuk Lee

  • Affiliations:
  • School of Engineering, Information and Communications University, Daejeon, Korea;School of Engineering, Information and Communications University, Daejeon, Korea;School of Engineering, Information and Communications University, Daejeon, Korea;School of Engineering, Information and Communications University, Daejeon, Korea

  • Venue:
  • HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
  • Year:
  • 2007

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Abstract

We propose a communication method for more abundant interaction using a sixth sensory channel for diffusion of multimedia files in a wearable computing environment. We suggest applications connecting people with their possessing media files as the most suitable applications for introduction of the wearable computer to the public. Sixth sense computing is a name that we use for the study of new possibilities that will be enabled by a wireless multimedia channel between wearcomp users. Scenarios enabled by sixth sense computing are developed and implemented in a wearable computer platform. We demonstrate possible requirements for new types of interaction style, an interface for a wearable computer application, and dynamic variation of society by varying system parameters such as the media selection method for diffusion.