Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
CA '98 Proceedings of the Computer Animation
Reconstruction of Movies of Facial Expressions
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Pattern Classification (2nd Edition)
Pattern Classification (2nd Edition)
Neural Computation
Principal component analysis for facial animation
ICASSP '01 Proceedings of the Acoustics, Speech, and Signal Processing, 2001. on IEEE International Conference - Volume 03
Fuzzy methods in machine learning and data mining: Status and prospects
Fuzzy Sets and Systems
On neurobiological, neuro-fuzzy, machine learning, and statistical pattern recognition techniques
IEEE Transactions on Neural Networks
Analysis of switching dynamics with competing support vector machines
IEEE Transactions on Neural Networks
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Driving a realistic facial animation with Support Vector Machine (SVM) requires determining the shape-to-wrinkle correspondence, which includes not only spatial dependency, but also temporal dependency. A few available frameworks(e.g., Recurrent Neural Network and Long Short-Term Memory), represent temporal dependency as the dependency of output on position input series, which however may bring about spatial redundancy in some cases. We argue that temporal dependency should be represented as the dependency of output on velocity input series. Besides, due to the weak temporal dependency between shape change and wrinkle change, we put forward Fuzzy Embedding to convert velocity into fuzzy velocity. The shape-wrinkle synthesis demonstrates that, in determining the temporal dependency between wrinkle change and shape change, fuzzy velocity provides more valuable information than velocity and thus enhances the degree of the realism effectively.