Digital halftoning
Digital halftones by dot diffusion
ACM Transactions on Graphics (TOG)
Randomized rounding: a technique for provably good algorithms and algorithmic proofs
Combinatorica - Theory of Computing
Rotated dispersed dither: a new technique for digital halftoning
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Randomized algorithms
The discrepancy method: randomness and complexity
The discrepancy method: randomness and complexity
Matrix rounding under the Lp-discrepancy measure and its application to digital halftoning
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Modern Digital Halftoning
Optimal roundings of sequences and matrices
Nordic Journal of Computing
ISAAC '01 Proceedings of the 12th International Symposium on Algorithms and Computation
A generalization of magic squares with applications to digital halftoning
ISAAC'04 Proceedings of the 15th international conference on Algorithms and Computation
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Digital halftoning is a technique to convert a continuous-tone image into a binary image consisting of black and white dots. It is an important technique for printing machines and printers to output an image with few intensity levels or colors which looks similar to an input image. The purposes of this paper are to reveal that there are a number of problems related to combinatorial and computational geometry and to present some solutions or clues to those problems.