TAC-REM - the real estate market game: a proposal for the trading agent competition

  • Authors:
  • Scott Buffett;Maria Fasli

  • Affiliations:
  • Institute for Information Technology, e-Business, National Research Council Canada, Fredericton, New Brunswick, Canada;University of Essex, Department of Computer Science, Colchester, UK

  • Venue:
  • TADA/AMEC'06 Proceedings of the 2006 AAMAS workshop and TADA/AMEC 2006 conference on Agent-mediated electronic commerce: automated negotiation and strategy design for electronic markets
  • Year:
  • 2006

Quantified Score

Hi-index 0.00

Visualization

Abstract

In this game, agents will face-off against each other in the ultra-competitive real estate market. Each competitor will act as a real estate agent, working on behalf of clients who need to move into new homes. These clients need to buy a new home as well as sell their current home. The game will test competitors' technology in two main research areas: preference elicitation and multi-issue negotiation. Each time an agent acquires a new client, it must query the client about its various preferences (e.g. price range, number of bedrooms, etc.) for their new home. Agents then search the listings of the other agents, seeking a possible match. Once found, the agent then engages in negotiations with the selling agent, haggling over various aspects of the deal. Once a house has been purchased, the client's old house needs to be sold. The objective of the game is to earn the most money. Selling agents earn commissions from sales. Buying agents do not earn commissions, but instead need to maximize the utility of their clients by obtaining a good deal. Satisfied clients are more likely to keep their agent to sell their old house.