CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Data mountain: using spatial memory for document management
Proceedings of the 11th annual ACM symposium on User interface software and technology
A Generalization of Algebraic Surface Drawing
ACM Transactions on Graphics (TOG)
MyLifeBits: fulfilling the Memex vision
Proceedings of the tenth ACM international conference on Multimedia
GUNGEN: Groupware for a New Idea Generation Consistent Support System
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Support for content creation using conversation quanta
JSAI'05 Proceedings of the 2005 international conference on New Frontiers in Artificial Intelligence
Conversation quantization for conversational knowledge process
DNIS'05 Proceedings of the 4th international conference on Databases in Networked Information Systems
Sustainable creation of conversational content using conversation quantization
DNIS'07 Proceedings of the 5th international conference on Databases in networked information systems
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This article describes a model for sustainable contents management, its visualization algorithms, and the implemented system, called sustainable knowledge globe (SKG). The focal point of our study is visualization using contour maps. The graphical representation of tree-structured contents increases in complexity with the number of contents. The contour map representations can briefly depict the arrangement and structure of contents in an archive. Three contour map representations are proposed assuming the importance of the arrangement design. Nesting, dendroidal, and island-like contours are amplified from the viewpoint of preservation of the structures and arrangements, in addition to supporting shape and texture design. The comparison and applications of the three algorithms are discussed.