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Assets '96 Proceedings of the second annual ACM conference on Assistive technologies
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Assets '96 Proceedings of the second annual ACM conference on Assistive technologies
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
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UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I
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This paper describes a study conducted to develop a set of interface design principles and guidelines that can be used to develop and improve universal access systems for the visually impaired, such as Haptic Audio Virtual Environments (HAVEs). Over the last few decades, user interface systems have advanced to allowing users to interact with computational systems physically, perceptively, and conceptually. However, this process has also left blind and partially blind users unable to access such new technologies. It is also true that there are currently only limited methods for presenting information non-visually and these do not provide an equivalent speed and ease of use to their graphical counterparts. Comprehensible design principles and guidelines addressing the needs of blind users should be helpful when developing universal access systems, such as haptic audio virtual environments that use multiple sensory modalities to present information.