Formal Description of the Cognitive Process of Problem Solving
ICCI '04 Proceedings of the Third IEEE International Conference on Cognitive Informatics
An Innovative Way of Understanding Learning Processes: Eye Tracking
Proceedings of the 13th International Conference on Human-Computer Interaction. Part IV: Interacting in Various Application Domains
REX-J: Japanese referring expression corpus of situated dialogs
Language Resources and Evaluation
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Purpose of the study is to investigate how adults solve tangram based geometry problems on computer screen. Two problems with different difficulty levels were presented to 20 participants. The participants tried to solve problems by placing seven geometric objects into correct locations. In order to analyze the process, the participants and their eye movements were recorded by an Tobii Eye Tracking device while solving the problems. The results showed that the participants employed different strategies while solving problems with different difficulty levels