Socializing the human-computer environment
Socializing the human-computer environment
Usability engineering at a discount
Proceedings of the third international conference on human-computer interaction on Designing and using human-computer interfaces and knowledge based systems (2nd ed.)
Impact of culture on user interface design
International users interface
Big Paybacks from 'Discount' Usability Engineering
IEEE Software
The World Is Flat [Updated and Expanded]: A Brief History of the Twenty-first Century
The World Is Flat [Updated and Expanded]: A Brief History of the Twenty-first Century
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The purpose of this study is to explore the design process regarding how interaction designers in Taiwan deal with the OEM and ODM types of product and user interface design styles pertinent to mobile entertaining devices, such as MP3 players and portable media players (PMP). In addition to the discussion of what culture is and the way to design international user interfaces with cross-cultural considerations, detailed interaction design process with real world design examples is also introduced. It is hoped that the design process mentioned in this paper can be a good reference to interaction designers when they design product and user interface to satisfy users of various cultural backgrounds.