A semantics of evidence for classical arithmetic
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Information and Computation
Can proofs be animated by games?
TLCA'05 Proceedings of the 7th international conference on Typed Lambda Calculi and Applications
Positive arithmetic without exchange is a subclassical logic
APLAS'07 Proceedings of the 5th Asian conference on Programming languages and systems
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FLOPS'08 Proceedings of the 9th international conference on Functional and logic programming
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We define an effective, sound and complete game semantics for HAinf, Intuitionistic Arithmetic with ω-rule. Our semantics is equivalent to the original semantics proposed by Lorentzen [6], but it is based on the more recent notions of "backtracking" ([5], [2]) and of isomorphism between proofs and strategies ([8]). We prove that winning strategies in our game semantics are tree-isomorphic to the set of proofs of some variant of HAinf, and that they are a sound and complete interpretation of HAinf.