The society of mind
Towards Recognizing Emotion with Affective Dimensions Through Body Gestures
FGR '06 Proceedings of the 7th International Conference on Automatic Face and Gesture Recognition
I show you how I like you - can you read it in my face? [robotics]
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
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Computer-based interactive systems and robots have become a massive technology for improving human-impaired social interaction, especially for children with autistic. Autism is a lifelong development disability, often accompanied by learning technologies. As a result, they have trouble interacting within our complex social environment and are, for the most part, unable to recognize other people's behaviors. In this paper, we present game-based therapeutic environments for people diagnosed with a mild form of autism. The proposed interactive system traces a child's emotion with intensity for changing a game environment for the purpose of triggering their emotions. The pedagogical agent provides therapy instruction with motivational support to children through adapting a child's emotional behaviors.