Intelligent behaviour in animals and robots
Intelligent behaviour in animals and robots
Proceedings of the fifth international conference on simulation of adaptive behavior on From animals to animats 5
The handbook of brain theory and neural networks
A Colony Architecture for an Artificial Creature
A Colony Architecture for an Artificial Creature
Modeling Habituation in the Cnidarian Hydra
Proceedings of the 2008 conference on Tenth Scandinavian Conference on Artificial Intelligence: SCAI 2008
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Behavior-based artificial systems, e.g. mobile robots, are frequently designed using (various degrees and levels of) biology as inspiration, but rarely modeled based on actual quantitative empirical data. This paper presents a data-driven behavior-based model of a simple biological organism, the hydra. Four constituent behaviors were implemented in a simulated animal, and the overall behavior organization was accomplished using a colony-style architecture (CSA). The results indicate that the CSA, using a priority-based behavioral hierarchy suggested in the literature, can be used to model behavioral properties like latency, activation threshold, habituation, and duration of the individual behaviors of the hydra. Limitations of this behavior-based approach are also discussed.