Analyzing peer-to-peer traffic across large networks
IEEE/ACM Transactions on Networking (TON)
A traffic characterization of popular on-line games
IEEE/ACM Transactions on Networking (TON)
F-TCP: Light-weight TCP for File Transfer in High Bandwidth-Delay Product Networks
ICPADS '05 Proceedings of the 11th International Conference on Parallel and Distributed Systems - Volume 01
Resource management in STARGATE-based ethernet passive optical networks (SG-EPONs)
ICC'09 Proceedings of the 2009 IEEE international conference on Communications
WDM Ethernet passive optical networks
IEEE Communications Magazine
An introduction to PON technologies [Topics in Optical Communications]
IEEE Communications Magazine
IEEE Communications Magazine
PON in adolescence: from TDMA to WDM-PON
IEEE Communications Magazine
Analysis and modeling of traffic on a hybrid fiber-coax network
IEEE Journal on Selected Areas in Communications
Why MMORPG players do what they do: relating motivations to action categories
International Journal of Advanced Media and Communication
Hi-index | 0.25 |
Understanding the social impact of advanced access technologies and witnessing that applications are increasingly based on content provided by end users, we take a look at next-generation EPON networks and elaborate on their suitability to efficiently support online gaming and P2P file sharing applications by means of evolutionary WDM and long-reach PON upgrades. We examine a scalable all-optical integration of WDM EPONs, which exploits the unique traffic characteristics of P2P file sharing and online gaming applications, and supports them with an incremental add-on service with fallback option.