Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
Analysis patterns: reusable objects models
Analysis patterns: reusable objects models
Adaptive object-models (poster session)
OOPSLA '00 Addendum to the 2000 proceedings of the conference on Object-oriented programming, systems, languages, and applications (Addendum)
The architecture of a UML virtual machine
OOPSLA '01 Proceedings of the 16th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
The Adaptive Object-Model Architectural Style
WICSA 3 Proceedings of the IFIP 17th World Computer Congress - TC2 Stream / 3rd IEEE/IFIP Conference on Software Architecture: System Design, Development and Maintenance
Adaptive Object-Models and Metamodeling Techniques
ECOOP '01 Proceedings of the Workshops on Object-Oriented Technology
Pattern-Oriented Software Architecture: Patterns for Resource Management
Pattern-Oriented Software Architecture: Patterns for Resource Management
Towards a pattern language for adaptive object models
Companion to the 22nd ACM SIGPLAN conference on Object-oriented programming systems and applications companion
The configuration data caching pattern
Proceedings of the 2006 conference on Pattern languages of programs
Proceedings of the 16th Conference on Pattern Languages of Programs
Architectural patterns for metadata-based frameworks usage
Proceedings of the 17th Conference on Pattern Languages of Programs
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An Adaptive Object-Model is an instance-based software system that represents domain-specific classes, attributes, relationships, and behavior using metadata. This paper presents three patterns for visually presenting and manipulating AOM domain entity objects.