The B-book: assigning programs to meanings
The B-book: assigning programs to meanings
Model-Based Design and Evaluation of Interactive Applications
Model-Based Design and Evaluation of Interactive Applications
Validating interactive system design through the verification of formal task and system models
Proceedings of the IFIP TC2/WG2.7 Working Conference on Engineering for Human-Computer Interaction
Dynamic Reverse Engineering of Java Software
Proceedings of the Workshop on Object-Oriented Technology
Rule-Based Detection for Reverse Engineering User Interfaces
WCRE '96 Proceedings of the 3rd Working Conference on Reverse Engineering (WCRE '96)
GUI Ripping: Reverse Engineering of Graphical User Interfaces for Testing
WCRE '03 Proceedings of the 10th Working Conference on Reverse Engineering
Automatically testing interactive multimodal systems using task trees and fusion models
Proceedings of the 6th International Workshop on Automation of Software Test
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User Interface (UI) systems are increasingly complex and nowadays assist critical activities. The development of UIs needs empowered validation methodologies in order to ensure the correctness of the developed UI-based applications. This paper investigates the applicability of reverse engineering and formal approaches to the validation of UIs correctness. The approach is the following. An user interface's abstract model is derived starting from its Java/Swing source code. This formal execution model is then used to prove that the developed interactive system is in accordance with usability requirements expressed in CTT tasks models.