Artificial intelligence: a modern approach
Artificial intelligence: a modern approach
Machine Learning - Special issue on reinforcement learning
Machine Learning
Introduction to Reinforcement Learning
Introduction to Reinforcement Learning
Generalized Markov Decision Processes: Dynamic-programming and Reinforcement-learning Algorithms
Generalized Markov Decision Processes: Dynamic-programming and Reinforcement-learning Algorithms
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This paper describes the design and implementation of a 4 player RoboCup Simulation 2D team, which was build by adding Heuristic Accelerated Reinforcement Learning capabilities to basic players of the well-known UvA Trilearn team. The implemented agents learn by using a recently proposed Heuristic Reinforcement Learning algorithm, the Heuristically Accelerated Q-Learning (HAQL), which allows the use of heuristics to speed up the well-known Reinforcement Learning algorithm Q-Learning. A set of empirical evaluations was conducted in the RoboCup 2D Simulator, and experimental results obtained while playing with other teams shows that the approach adopted here is very promising.