N-consensus is the second strongest object for N + 1 processes

  • Authors:
  • Eli Gafni;Petr Kuznetsov

  • Affiliations:
  • Computer Science Department, University of California, Los Angeles;Max Planck Institute for Software Systems

  • Venue:
  • OPODIS'07 Proceedings of the 11th international conference on Principles of distributed systems
  • Year:
  • 2007

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Abstract

Objects like queue, swap, and test-and-set allow two processes to reach consensus, and are consequently "universal" for a system of two processes. But are there deterministic objects that do not solve 2-process consensus, and nevertheless allow two processes to solve a task that is not otherwise wait-free solvable in read-write shared memory? The answer "no" is a simple corollary of the main result of this paper: Let A be a deterministic object such that no protocol solves consensus among n+1 processes using copies of A and read-write registers. If a task T is wait-free solvable by n + 1 processes using read-write shared-memory and copies of A, then T is also wait-free solvable when copies of A are replaced with n-consensus objects. Thus, from the task-solvability perspective, n-consensus is the second strongest object (after (n+1)-consensus) in deterministic shared memory systems of n+1 processes, i.e., there is a distinct gap between n- and (n + 1)-consens. We derive this result by showing that any (n+1)-process protocol P that uses objects A can be emulated using only n-consensus objects. The resulting emulation is non-blocking and relies on an a priori knowledge of P. The emulation technique is another important contribution of this paper.